Cloud development
The cloud editor is the quickest way to build a SolidPixels app. It runs in your browser, renders previews on SolidPixels infrastructure, and lets you test the result on a connected device before submitting a release.
Create an app
- Sign in to the SolidPixels app.
- Open Development Resources → My apps.
- Select Create your first app or Create new app.
- Enter the app name, description, category, and tags, then create the app.
New apps start as drafts with a working Starlark example. You can edit the app details until its first version is submitted for review.
Develop and preview
Choose Starlark or TypeScript in the editor, then write your app. Select Run preview to save the current draft and render it in the preview panel. If rendering fails, the error appears below the preview.
Run a preview frequently. It catches syntax and rendering errors without creating a release or changing the version currently used by installations.
Test on a device
To see the draft on real hardware:
- Select a device from the app sidebar.
- Choose how long the preview should remain visible.
- Select Test on device.
SolidPixels renders the latest draft and temporarily displays it on the selected device. The test does not install the app or change the device's content rotation.
Submit and release
Select Submit for review, enter a unique version such as 1.0.0, and
confirm the submission. A submitted version is an immutable snapshot of the
current source.
Only one version can await review at a time. Review can approve the version, request changes, or reject it. Open Release history to read feedback and inspect previous submissions. Approval publishes the submitted version automatically. You can deploy an older approved version from release history; doing so rolls every installation back to it.
For automated submissions and deployments, see the Apps API.